game making


After few days of speculating i really needed to express some techniques that i have written about here in this short devlog and put them to use. Here is a small example of how a game is developed using the fast type script based module like plugin derived game making.

The game is not finished it is a prototype so to speak. To test a technology of collision and animation usage in practice. Nothing else to write currently. The egg just walks around the screens and does not do anything special with items.

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